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glTF (2.0) Importer / Exporter for 3ds Max

V-Ray, 3DsMax, Sketchup & Archicad Plugins

 
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  • Saadedin
    Thread Author
    Administrator
    • Sep 2018 
    • 36800 
    • 19,190 
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    glTF (2.0) Importer / Exporter for 3ds Max

    glTF (2.0) Importer / Exporter for 3ds Max 2021-2025 | iTooHelper

    glTF is a format developed by the Khronos Group 3D Formats Working Group to represent 3D models.
    These plug-ins(Import/Export) have the following features




    Import:

    Objects
    Geometry(Mesh), Shape, Camera, Lights
    Format types
    gltf+bin, gltf (embedded), glb (binary)
    Draco compression supported
    Material(*1)
    3dsMax standard materials (ScaneLine, PBR, Physical, glTF, Arnold)
    V-Ray, Corona materials

    Pencil+ 4 material
    Animation
    Object TRS, morph weight, KHR_animation_pointer

    Vertex deformation
    Skin, Morph

    Custom Attributes

    Scene, Node, Material (stored in extras)

    Export:

    Object
    Geometry, Shape, Camera, Light
    Format types
    gltf+bin, gltf (embedded), glb (binary)
    Draco compression supported
    Material to be exported(*1)
    3dsMax standard materials (ScaneLine, PBR, Physical, glTF, Arnold)
    V-Ray, Corona materials

    Pencil+ 4 material
    Animation
    Object TRS, morph weightt, KHR_animation_pointer
    Vertex deformation
    Skin, Morph

    Custom Attributes

    Scene, Node, Material (stored in extras)


    *1. Supported material types vary depending on the max version.


    Code:
    http://nu1963u.wixsite.com/custom3dsmax/gltfpluginfor3dsmax
    *


    File Size: 8.16 MB

    Download

    *
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