Ventuz Technology Ventuz Designer 5.3.5.616 x64
Ventuz Director requires no system specific knowledge to use as an
operator and a minimal learning curve. It allows for the operation of any
kind of configuration or show, but also gives the possibility to write
bespoke applications that then run within the Director interface
Director uses familiar concepts and workflows, such as a template/page
paradigm, complete with playlist and shotbox, or a timeline based
workflow more reminiscent of NLE systems. Both work fluidly with the same
content and with each other. Thereby, Director brings real-time data
driven 3D graphics into a standard pipeline that operators will be
comfortable and familiar with
Directors customizable interface allows operators to quickly and easily
run through a playlist, preview graphics, make last minute changes to the
content and take the graphics to air. The interface can be completely
customized to suit any workspace environment and can span across several
screens. With lightning fast response times, it is built with the
requirements of a live production environment in mind
Intelligent animation behavior is inherent in the Ventuz architecture
Thus, allowing graphics to transition in, out and through multiple takes
without manual intervention becomes a simple task. The Ventuz state logic
engine automatically selects the appropriate animation path from any
graphic to another. Graphic collision errors are a thing of the past and
operator control is significantly simplified
Ventuz Designer combines the worlds of logic, animation, compositing and
design in a real-time 3D environment. Complete freedom of creativity
paired with data connectivity, state-logic animation, and instant
implementation of interactivity allows for content that is truly unique
Through simple drag-and-drop actions, assets such as film clips, images
text and external data can be imported, arranged and animated swiftly and
easily, while the final result can be observed at all times. Next to
common time-line based animation processes, Ventuz Designer offers a
state animation logic, which is the perfect solution for creating
animations based on triggers and commands, such as interactive
applications
To create bespoke and high-end applications in Ventuz Designer, no coding
skills are required. If, however, special scripts are needed for certain
functionalities, it is an easy task to implement them into the Ventuz
project using .NET. Similarly, Ventuz supports HLSL 3D shaders for
effects such as realistic 3D glass, shadowing, and many more. Besides a
wide range of presets, custom shaders can be written as well
With Ventuz 5, we have not only added more power and performance. We also
offer a new way for artists to focus on their creativity, from the moment
they start the application
Ventuz Runtime is the output software for projects created in Ventuz
Director and Designer
It brings with it a highly stable 3D engine for maximum performance and
reliability. A variety of output options offers the perfect solution for
any given task at hand: be it machine clusters for video wall setups, or
VGA over IP for complex network based graphics operations. Additionally
Ventuz Runtime covers all areas of broadcast output requirements
regardless of location, output format or resolution, even 3G and 4k HOW TO INSTALL/RUN THIS RELEASE
File Size: 471 MB
Download
*
Ventuz Director requires no system specific knowledge to use as an
operator and a minimal learning curve. It allows for the operation of any
kind of configuration or show, but also gives the possibility to write
bespoke applications that then run within the Director interface
Director uses familiar concepts and workflows, such as a template/page
paradigm, complete with playlist and shotbox, or a timeline based
workflow more reminiscent of NLE systems. Both work fluidly with the same
content and with each other. Thereby, Director brings real-time data
driven 3D graphics into a standard pipeline that operators will be
comfortable and familiar with
Directors customizable interface allows operators to quickly and easily
run through a playlist, preview graphics, make last minute changes to the
content and take the graphics to air. The interface can be completely
customized to suit any workspace environment and can span across several
screens. With lightning fast response times, it is built with the
requirements of a live production environment in mind
Intelligent animation behavior is inherent in the Ventuz architecture
Thus, allowing graphics to transition in, out and through multiple takes
without manual intervention becomes a simple task. The Ventuz state logic
engine automatically selects the appropriate animation path from any
graphic to another. Graphic collision errors are a thing of the past and
operator control is significantly simplified
Ventuz Designer combines the worlds of logic, animation, compositing and
design in a real-time 3D environment. Complete freedom of creativity
paired with data connectivity, state-logic animation, and instant
implementation of interactivity allows for content that is truly unique
Through simple drag-and-drop actions, assets such as film clips, images
text and external data can be imported, arranged and animated swiftly and
easily, while the final result can be observed at all times. Next to
common time-line based animation processes, Ventuz Designer offers a
state animation logic, which is the perfect solution for creating
animations based on triggers and commands, such as interactive
applications
To create bespoke and high-end applications in Ventuz Designer, no coding
skills are required. If, however, special scripts are needed for certain
functionalities, it is an easy task to implement them into the Ventuz
project using .NET. Similarly, Ventuz supports HLSL 3D shaders for
effects such as realistic 3D glass, shadowing, and many more. Besides a
wide range of presets, custom shaders can be written as well
With Ventuz 5, we have not only added more power and performance. We also
offer a new way for artists to focus on their creativity, from the moment
they start the application
Ventuz Runtime is the output software for projects created in Ventuz
Director and Designer
It brings with it a highly stable 3D engine for maximum performance and
reliability. A variety of output options offers the perfect solution for
any given task at hand: be it machine clusters for video wall setups, or
VGA over IP for complex network based graphics operations. Additionally
Ventuz Runtime covers all areas of broadcast output requirements
regardless of location, output format or resolution, even 3G and 4k HOW TO INSTALL/RUN THIS RELEASE
File Size: 471 MB
Download
*