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PolyDamage v1.01 for 3DsMax

3Ds Max, Sketchup, C4D, Maya, ZBrush and SolidWorks Plugins

 
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  • Saadedin
    Thread Author
    Administrator
    • Sep 2018 
    • 35757 
    • 18,383 
    • 2,792 

    PolyDamage v1.01 for 3DsMax

    PolyDamage plugin is a tool to quickly add damage and imperfections to models.

    PolyDamage v1.01 for 3DsMax

    Nothing is perfect in real life, so adding damage to your models make them look more realistic.
    PolyDamage is a quick alternative to manually sculpting damage with other software packages.
    PolyDamage adds an extra realism to concrete walls, grounds, stones, columns.
    PolyDamage quickly adds damage to corners and edges.
    Since it is procedural, you can make millions of damage variations of one single object.
    You can save the seed value of damage and next time you can get the same result with this seed value.
    You can adjust the parameters and adjust the depth of damage, or edge damage amount.
    Adjust the resolution slider to increase the level of detail in damaged areas.
    PolyDetail gives a unique material ID for damaged faces so you can apply a spesific damage material to only damaged faces.
    -What's New at v1.01

    Added support for 3dsMax 2022
    Attached Files
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