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TurbulenceFD 1.0 build 1465 for Cinema 4D

3Ds Max, Sketchup, C4D, Maya, ZBrush and SolidWorks Plugins

 
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  • Saadedin
    Thread Author
    Administrator
    • Sep 2018 
    • 35925 
    • 18,414 
    • 2,805 

    TurbulenceFD 1.0 build 1465 for Cinema 4D

    Plugin for creating fire and smoke in Cinema 4D. Realistic smoke simulation in animated scenes. TurbulenceFD makes quality simulations of fire, smoke, dust and other gaseous phenomena available directly in CINEMA 4D. TurbulenceFD is extremely easy to use.

    TurbulenceFD 1.0 build 1465 for Cinema 4D

    TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.
    (C4D) Added support for RealFlow rigid and elastoc particle emitters.
    Removed obsolete cache compression option.
    Changed default value for Emitter/Fill Object to false.
    Log errors to C4D Console in addition to log file.

    System requirements:
    Cinema4D R20-R23 CPU Only Win

    33.3MB
    *
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